This immersive session will demonstrate hands-on tools for working in 360, 3D and AR, cover new-batch software and hardware making immersive storytelling accessible to every field reporter and data journalist and walk audiences through each step of the capture and publishing processes.
The session is designed for:
Newsrooms that have long maintained that VR and 3D are too costly or difficult to implement
Journalists who would like to apply immersive elements in their reporting
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